Class PlayerState
Snapshot of a player state.
Inheritance
System.Object
PlayerState
Namespace: Den.Dev.Grunt.Models.HaloInfinite
Assembly: Den.Dev.Grunt.dll
Syntax
[[Den.Dev.Grunt.Models.IsAutomaticallySerializable]]
public class PlayerState
Constructors
Name | Description |
---|---|
PlayerState() |
Properties
Name | Description |
---|---|
Boosts | Gets or sets the list of available boosts. |
CurrencyBalances | Gets or sets the list of currency balances. |
ItemBalances | Gets or sets the list of item balances. |
RefreshNeeded | Gets or sets a value indicating whether a state refresh is needed. |
RewardTracks | Gets or sets the list of assigned reward tracks. |