Class InventoryAmount
Representation of in-game consumable items within a player inventory.
Inheritance
System.Object
InventoryAmount
Namespace: Den.Dev.Grunt.Models.HaloInfinite
Assembly: Den.Dev.Grunt.dll
Syntax
[[Den.Dev.Grunt.Models.IsAutomaticallySerializable]]
[[System.Runtime.CompilerServices.Nullable(0)]]
[[System.Runtime.CompilerServices.NullableContext(2)]]
public class InventoryAmount
Constructors
Name | Description |
---|---|
InventoryAmount() |
Properties
Name | Description |
---|---|
Amount | Gets or sets the amount of consumable items. |
InventoryItemPath | Gets or sets the inventory item path. |
Type | Gets or sets the consumable type. |