Class Challenge
In-game challenge that a user needs to complete in order to progress in the battle pass.
Inheritance
System.Object
Challenge
Namespace: Den.Dev.Grunt.Models.HaloInfinite
Assembly: Den.Dev.Grunt.dll
Syntax
[[Den.Dev.Grunt.Models.IsAutomaticallySerializable]]
[[System.Runtime.CompilerServices.Nullable(0)]]
[[System.Runtime.CompilerServices.NullableContext(2)]]
public class Challenge
Constructors
Name | Description |
---|---|
Challenge() |
Properties
Name | Description |
---|---|
CanReroll | Gets or sets whether the challenge can be re-rolled. |
Category | Gets or sets the challenge category. |
Description | Gets or sets the description for the challenge. Includes translated strings. |
Difficulty | Gets or sets the challenge difficulty. |
Id | Gets or sets the challenge ID. |
IsUserEvent | Gets or sets whether the challenge is a user-specific event. |
Path | Gets or sets the path to the challenge. |
Progress | Gets or sets the challenge progress. |
Reward | Gets or sets the challenge reward. |
SecondaryReward | Gets or sets the secondary challenge reward. |
ThresholdForSuccess | Gets or sets the threshold for success for the challenge. |
Title | Gets or sets the challenge title. Includes translated strings. |
TypeIconPath | Gets or sets the icon path representing the type of the challenge. |