Method HIUGCDiscoveryGetTagsInfo
HIUGCDiscoveryGetTagsInfo()
Returns information about available tags that can be associated with game assets.
Declaration
public System.Threading.Tasks.Task<Den.Dev.Grunt.Models.HaloApiResultContainer<Den.Dev.Grunt.Models.HaloInfinite.TagInfo,Den.Dev.Grunt.Models.RawResponseContainer>> HIUGCDiscoveryGetTagsInfo ();
Returns
Type | Description |
---|---|
System.Threading.Tasks.Task<HaloApiResultContainer<TagInfo,RawResponseContainer>> | An instance of TagInfo containing a list of tags if the request is successful. Otherwise, returns null. |
Examples
Here is an example response from the API, as snapshotted on 7/19/2022:
{
"CannedTags": [
{
"Name": "10v10"
},
{
"Name": "11v11"
},
{
"Name": "12v12"
},
{
"Name": "1v1"
},
{
"Name": "1vAll"
},
{
"Name": "2v2"
},
{
"Name": "3v3"
},
{
"Name": "4v4"
},
{
"Name": "6v6"
},
{
"Name": "8v8"
},
{
"Name": "9v9"
},
{
"Name": "Arena"
},
{
"Name": "Bots"
},
{
"Name": "BTB"
},
{
"Name": "Casual"
},
{
"Name": "Classic"
},
{
"Name": "Cooperative"
},
{
"Name": "Core"
},
{
"Name": "CTF"
},
{
"Name": "Experimental"
},
{
"Name": "FFA"
},
{
"Name": "Fiesta"
},
{
"Name": "Gametype"
},
{
"Name": "H1"
},
{
"Name": "H2"
},
{
"Name": "H3"
},
{
"Name": "H4"
},
{
"Name": "H5"
},
{
"Name": "Help"
},
{
"Name": "Machinima"
},
{
"Name": "Map"
},
{
"Name": "Mode"
},
{
"Name": "No Vehicle"
},
{
"Name": "Objective"
},
{
"Name": "Oddball"
},
{
"Name": "ODST"
},
{
"Name": "Original"
},
{
"Name": "Reach"
},
{
"Name": "Remake"
},
{
"Name": "Slayer"
},
{
"Name": "Strongholds"
},
{
"Name": "Tactical"
},
{
"Name": "Teams"
},
{
"Name": "Test"
},
{
"Name": "WIP"
}
]
}